Let’s make a compelling villain for your Dungeons & Dragons campaign.
Crafting a memorable villain is an essential part of storytelling in tabletop role-playing games (TTRPGs), as they often serve as the central source of conflict and drive the narrative forward.
Villains are more than just obstacles for the players to overcome—they are complex characters with motivations, goals, and personality traits of their own.
Throughout this video, we will focus on designing a strong villain character, using Thomas Cromwell—a key figure from Tudor history—as our example. I outline the process of designing a villain from scratch, including how to develop their stat block, personality, motivations, and role in the campaign.