Join me as I demonstrate how the Dungeon Master’s Guide—or more specifically, its core assumptions have influenced and shaped the structure of my game.
I will walk you through how I organise my scenes and talk about why I revised the introduction of my opening scene. This video is particularly useful for those who want to understand how to plan the first act of a D&D campaign or for anyone looking for inspiration to begin writing their own tabletop role-playing game.
All of the work I do in this video is documented in my D&D journal, where I also sketch character designs. Since my campaign is inspired by the Tudor era, my illustrations and miniature designs draw from historical figures such as Anne Boleyn and Thomas Cromwell, offering a unique historical touch to my gaming universe.